Terminology
| Term | Definition |
|---|---|
| Hider | The hiding team. Starts as a white character, uses paint tools during prep to camouflage, then must survive until the timer ends. |
| Seeker | The hunting team. Patrols the map, spots disguised players by visual tells, and tags them before time runs out. |
| Paint | Core tool that applies colors and brush patterns to your body. Used to match walls, floors, furniture, and props. |
| Eyedropper (Spoid) | Samples color directly from the environment into your palette — the fastest way to match nearby surfaces. |
| Pose | Body posture presets that flatten or reshape your silhouette to mimic paintings, floor tiles, shelves, and corners. |
| Prep Phase | Pre-round window where Hiders move, sample colors, paint, and select poses before Seekers begin hunting. |
| Tag | Seeker interaction that eliminates a disguised Hider. Tagging all Hiders ends the round in the Seekers' favor. |
| Free Camera | Spectator mode after elimination. Eliminated Hiders can fly around the map and use whistle taunts. |
| Whistle | Taunt available to spectators — used for fun distraction in party and streamer lobbies. |
| Proximity Voice Chat | Voice chat audible only to nearby players — adds social tactics and party-game chaos. |
| Workshop | Steam Workshop integration for community-made custom maps, browsable in-game and on Steam. |
| Modding Tools | Official map editor released by the developer for creating and publishing custom stages. |
Game modes
Standard Hide & Seek
Default PvP round — Hiders paint and hide, Seekers hunt within a time limit. Most public and private lobbies use this format.
Private Lobby
Host a friends-only room with custom settings. Cross-region private servers may appear even when regions do not match.
Public Matchmaking
Quick join with strangers. Best for 4–8 players; larger lobbies increase chaos and hide spot variety.
Streamer / Viewer Lobby
Official streamer support — hosts can run viewer-participation sessions where audience members join rounds live.